Adventure In 20 Rooms

This was my first attempt at writing a text adventure game using Adventuron. Adventuron is an intuitive system used solely for the creation of text adventures.

The plan was to include one of each type of “thing” in order to test whether I could make them work. There was one locked door that needed a key to unlock it, one blocked path, one interactive human, one cheese vending machine… it was quite thorough for just 18 rooms. (I called it Adventure in 20 Rooms so that people who liked to map out adventure games would be perplexed as to where the other two rooms might be.)

Come and play it here :

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